<?xml version="1.0" encoding="utf-8"?>
<objects>

	<object>
		<id>rock01</id>
		<model>models/adv/rock01.mdl</model>
		<material>materials/adv/rock01.xml</material>

		<rrotate>360 360 360</rrotate>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>sphere</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>
       

	<object>
		<id>rocktube01</id>
		<model>models/adv/rocktube01.mdl</model>
		<material>materials/adv/rock01.xml</material>

		<rrotate>0 0 360</rrotate>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>



	<object>
		<id>block01</id>
		<model>models/adv/block01.mdl</model>
		<material>materials/adv/block01.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>sphere</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>

	<object>
		<id>block02</id>
		<model>models/adv/block02.mdl</model>
		<material>materials/adv/block01.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>


	<object>
		<id>tube01</id>
		<model>models/adv/tube01.mdl</model>
		<material>materials/adv/tube01.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>

	<object>
		<id>tube01green</id>
		<model>models/adv/tube01.mdl</model>
		<material>materials/adv/tube01green.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>
	<object>
		<id>tube01red</id>
		<model>models/adv/tube01.mdl</model>
		<material>materials/adv/tube01red.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>
	<object>
		<id>tube01blue</id>
		<model>models/adv/tube01.mdl</model>
		<material>materials/adv/tube01blue.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>

	<object>
		<id>tube01v</id>
		<model>models/adv/tube01.mdl</model>
		<material>materials/adv/tube01.xml</material>

		<rotate>0 90 0</rotate>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>


	<object>
		<id>tube02</id>
		<model>models/adv/tube02.mdl</model>
		<material>materials/adv/tube02.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>

	<object>
		<id>tube03</id>
		<model>models/adv/tube03.mdl</model>
		<material>materials/adv/tube03.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>



	<object>
		<id>tubebig01</id>
		<model>models/adv/tubebig01.mdl</model>
		<material>materials/adv/tubebig01.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>

	<object>
		<id>tubehead01</id>
		<model>models/adv/tubehead01.mdl</model>
		<material>materials/common/plastic_black_08.xml</material>
		<material>materials/common/plastic_green_08.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>
	<object>
		<id>tubehead02</id>
		<model>models/adv/tubehead02.mdl</model>
		<material>materials/common/plastic_yellow_08.xml</material>
		<material>materials/common/plastic_blue_08.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>sphere</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>
	<object>
		<id>tubehead03</id>
		<model>models/adv/tubehead03.mdl</model>
		<material>materials/common/plastic_blue_08.xml</material>
		<material>materials/common/plastic_red_08.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>sphere</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>



	<object>
		<id>fork01</id>
		<model>models/adv/fork01.mdl</model>
		<material>materials/common/plastic_black_08.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>

	<object>
		<id>ring01</id>
		<model>models/adv/ring01.mdl</model>
		<material>materials/adv/ring01.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>


</objects>



















































