<technique vs="PBRLitSolid" ps="PBRLitSolid" vsdefines="NORMALMAP" psdefines="DIFFMAP NORMALMAP PBR IBL">
    <pass name="alpha" depthwrite="false" blend="alpha" />
    <pass name="litalpha" depthwrite="false" blend="addalpha" />
    <pass name="shadow" vs="Shadow" ps="Shadow" psexcludes="PACKEDNORMAL" />
</technique>
