<?xml version="1.0" encoding="utf-8"?>
<objects>

	<object>
		<id>boss01</id>
		<model>models/boss/boss01.mdl</model>
		<material>materials/common/metall_04.xml</material>
		<material>materials/common/plastic_black_04.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionown>1</collisionown>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
		<object>
			<id>wing0l</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>4.5 0 0</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing0r</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-4.5 0 0</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1l</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>9 0 0.2</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1r</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-9 0 0.2</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>


		<object>
			<id>wing0l_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>2.2 0 -0.8</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing0r_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-2.2 0 -0.8</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1l_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>6.4 0 -0.6</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1r_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-6.4 0 -0.6</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

	</object>



	<object>
		<id>boss02</id>
		<model>models/boss/boss01.mdl</model>
		<material>materials/common/metall_04.xml</material>
		<material>materials/common/plastic_black_04.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionown>1</collisionown>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
		<object>
			<id>wing0l</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>4.5 0 0</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing0r</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-4.5 0 0</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1l</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>9 0 0.4</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1r</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-9 0 0.4</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>


		<object>
			<id>wing0l_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>2.2 0 -0.8</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing0r_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-2.2 0 -0.8</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1l_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>6.4 0 -0.6</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1r_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-6.4 0 -0.6</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

	</object>



	<object>
		<id>boss03</id>
		<model>models/boss/boss01.mdl</model>
		<material>materials/common/metall_04.xml</material>
		<material>materials/common/plastic_green_08.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionown>1</collisionown>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
		<object>
			<id>wing0l</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>4.5 0 0.4</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing0r</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-4.5 0 0.4</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1l</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>9 0 0.2</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1r</id>
			<model>models/boss/boss01wing1.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-9 0 0.2</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>


		<object>
			<id>wing0l_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>2.2 0 -0.8</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing0r_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-2.2 0 -0.8</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1l_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>6.4 0 -0.6</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

		<object>
			<id>wing1r_</id>
			<model>models/boss/boss01wing0.mdl</model>
			<material>materials/common/metall_04.xml</material>
			<offset>-6.4 0 -0.6</offset>
			<shadow>1</shadow>
			<rigidbody>1</rigidbody>
			<collision>1</collision>
			<collisionshape>box</collisionshape>
			<kinematik>1</kinematik>
	              	<mass>1</mass>
		</object>

	</object>

	<object>
		<id>bossbit01</id>
		<model>models/boss/bossbit01.mdl</model>
		<material>materials/common/metall_04.xml</material>

		<shadow>1</shadow>
		<rigidbody>1</rigidbody>
		<collision>1</collision>
		<collisionshape>box</collisionshape>
		<kinematik>1</kinematik>
              	<mass>1</mass>
	</object>

</objects>



















































