<material>
    <technique name="Techniques/DiffNormalEmissive.xml" />
    <texture unit="diffuse" name="Textures/unit/ship02.png" />
    <texture unit="normal" name="Textures/unit/ship02n.png" />
    <texture unit="emissive" name="Textures/unit/ship02e.png" />
    <parameter name="MatSpecColor" value="0.0 0.0 0.5 32" />
    <parameter name="MatEmissiveColor" value="1 0 1"/>
    <parameter name="UOffset" value="1 0 0 0" />
    <parameter name="VOffset" value="0 1 0 0" />
</material>